🌍Animations
Here, you will learn how to use the animatior creator IMPORTANT
If you don't do this part properly, your AI won't work!
ANIMAL ANIMATIONS
Go to your Animal AI Object and find the Animal Animations script on the inspector.
Open the Animal Animations tab inside the Animal Animations.
For the Movement tab inside the Animal Animations, assign the animations correctly as you want. Example:
Make sure all of them are in the loop mode! (Check this out if you don't know what that means)

For the Combat Movement tab inside the Animal Animations, assign the animations correctly as you want. Example:
Make sure all of them are in the loop mode! (Check this out if you don't know what that means)

For the Combat inside the Animal Animations, assign the animations correctly as you want.
Make sure the Attack animations are set to loop. (Read here if you don't know how)
Attack Animations:
So for the attack animations, you will see Min & Max Damage Amount. These are the max and min values that animation can damage the player. Don't forget to do this part too if you want to damage the player! Assign the animations that you also did the animations events (Read here) correctly and continue reading.
Hit Reaction Animations:
If you want to play a Hit Reaction animation when the AI gets damaged, make the Use Hit Animations bool true and assign your animations.
Death Animations:
You don't need to assign any death animations if you will use the Ragdoll type of death. If not, assign your death animation(s).
GENERIC ANIMATIONS
If you will use the Generic Actions system which is explained on the next page, you need to do this part!
Go to your Animal AI Object and find the Animal Animations script on the inspector.
Open the Generic Animations tab inside the Animal Animations.
If you will use EAT action in your game, you need to make the USE EATANIMATION true and assign the animations correctly.
If you will use SEAT action in your game, you need to make the USE SEAT ANIMATION true and assign the animations correctly.
If you will use DRINK action in your game, you need to make the USE DRINK ANIMATION true and assign the animations correctly.
If you will use DIG action in your game, you need to make the USE DIG ANIMATION true and assign the animations correctly.
If you want to use any other actions, contact me so I can make it work for you!
APPLY
After you made the steps above, you need to apply them. Just press the Apply Changes button and you will see a File Explorer popped up. Give your animator a name and press Yes. And that's all!
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